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Everything posted by EskeRahn
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There are apps doing that, but not working well. So it most likely should be build a little 'deeper'. I have suggested the same thing since spring... Optional 'dead' zones, the user can choose the optimal size for. Could be all four edges, As a few pixels in the ends, would give a completely rectangular active display, for those that prefer that..
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You should use the yellow arrow, not shift. (Silly, I know, hopefully both will be allowed)
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Yeah, but if some digs into the sudden rise, and see more votes than views, I think they will suspect some foul play.... 😇 But of course all that know the Pro1 already, do not need to open to vote - but it still looks 'unexpected'...
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And when you do not have answers, you just do assumptions? Superb.
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It is looking suspicious that it got more votes than views.....
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Actually I think that when some women with fine fingers get their hands on the Pro1, they could be able to do full ten finger typing on it on a table. So there could be a special niche there.
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Well no, I do not assume that your day job is a business driven in the bad ways you seems to know so much about. And you are extrapolating (again). We still do not have an answer from them, so it is yet another assumption/guess from you, classifying it as later "mistakes".
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Or it MIGHT be that app support something else. We really should dig up some 'authoritative' android page with guide lines on how app 'should' behave to various keys/key combos. Otherwise we are guessing what is the individual app doing or not doing something, and what is supposed to happen. It COULD be that when we see alt up/down working, that it is merely the individual app that is doing that themselves for Ctrl+Home and Ctrl+End, that we can not do without a physical Home and End......
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Ok, let me rephrase then: And yes they admitted "there were some mistakes". Does that by your definition make them greedy?
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Well if your 'argumentation' are going to be of the strawman type, not much point in wasting time on it.... And yes they admitted "there were some mistakes". Does that by your definition make them crooks?
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You have heard the expression "Assumptions are the mother of all fuck ups" right? Neither you or I know what is going on. And hence can not judge them either way. Sure it looks odd, but wait to hear their answers, before throwing all kind of allegations around. And as you already know, if you read the slightest bit in this thread, it does not matter if you are IGG backer no 1 or 1653! But they told us that what matters is when FxTec received your payment. And they also told us that IGG backers would have priority. ALL the rest is just guess-work, as we do not know. These shops a
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Have any of you accusers even considered the possibility that these stores might have ordered&paid them a very long time ago too? Just asking? They might even have been IGG backers for all we know....
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Just as Ctrl+ A, C, V, Z and Y, and simple arrows navigation other seems to be there out of the box in 'any' editor. Like shift with arrows (+combos) for marking text, And jump word or begin/end of line with ctrl/alt and right/left. Alt up/down, jumps to beginning/end. Alt tab / Alt+Sh+Tab switch apps And there could easily be more standard stuff that I'm not aware of. PgUp/PgDn are intended for dedicated keys, but they could be mapped onto e.g. Fn+up/down
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You should check out the standard navigation. Something quite similar to what you request is already there
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I Overlooked all the posts on inserting the sim, it is really simple to do BUT a bit odd! And NOT like described in their leaflet(!!) You should insert/remove the SIMs and/or SD with the phone having the display facing DOWN The dent to grab it for opening (use your nail or a dental stick) is on the (display) side, that then faces downwards. Once you realised that, everything is straight forward and easy. But unfortunately the leaflet that comes with the phone got it wrong (and shows an earlier prototype of the card tray to confuse further)....
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You lost me? Do you mean to have the render more precisely match the 'staggering' of the key-grid, rather than the rectangular grid? If you mean if we can open and move the key-tops individually, then I doubt it, it is a 'mat'. So would require to cut this up, and rearrange. I doubt that would work well.
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It is just a bug in the render, Just tested, it is on Fn+L as the yellow print in the keys says it should be. 😎
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Well the 'dead key' accent is typed before not after. And it is Alt not Sym. Alt+E then E. gives é Alt+E then Shifit+E. gives É etc.
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Force Landscape with Keyboard Open Bug
EskeRahn replied to Craig's topic in Pro1 - Thoughts & questions
He found out, see his review thread. 😉 -
Have a sneak view of the extra layouts he is experimenting with: https://android.onse.fi/finqwerty/pro1-test18.html
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It is just like riding a bike, hard at first, but then super easy....
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Yup. If you (when closed) try to push it parallel, it 'locks', but if you try to push it slightly DOWNwards you will see, that the back lifts up, and I guess that is what you do manually. You really only need a single thumb, and not a hard press at all, when you get the odd movement in your muscle memory. The whole movement is a few mm only. Exagerrated here: We should have someone good at making videos do a nice slow motion close up video of it, so people can get an "AHA, is that all it takes!"
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Ah, that was what you meant, sure, yes it should. 🙂
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I use it with Autoratate OFF. Note here that when you rotate closed you get a small rotation icon in the tray when you click that, it rotates anyway. There might be apps not supporting it, but it seems standard android, so an app issue. But OPTIMALLY we would have a third state apart from the current two, Landscape Open & Auto rotate Closed
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But that is already there, turning auto-rotate Off.